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[HDRP] Canvas resizes when navigating the hierarchy
Reproduction steps:1. Open the attached “CanvasScaling.zip” project2. Open “SampleScene”3. Click on several GameObjects in the Hiera... Read more
Crash on memset_repstos when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
Crash on PhysicsCommands::Physx::CollectorOverlapCallback<64>::processTo...
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce:1. Open the attached “BurstBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Ex... Read more
AudioSource Stereo Pan property doesn't fully mute the right or left cha...
How to reproduce:1. Open the attached “RewindVideoTest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play ... Read more
[VFX] [Blackboard] Dropping property onto empty/collapsed category break...
Version tested: 2023.3.0b9 Reproduces on both MacOS and Windows Steps to repro: 1) Start new project, import VFX graph, create new g... Read more
Crash on CharacterController::Create when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/AstarPathfindingProject/ExampleScenes/Scenes/InfiniteWorl... Read more
[Android] The values returned by "Input.compass.timestamp" on Android do...
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. In the Android Logcat, observe the times... Read more
Shader is not rendered when platform is set to iOS
How to reproduce:1. Download and open the attached project2. Switch the build platform to iOS3. Observe the Game view Expected outco... Read more
Crash on PhysicsManager2D::Simulate when a Prefab is spawned in Play Mode
Reproduction steps:1. Open the “repro-project“2. Open the “SampleScene“3. Enter the Play Mode4. Wait until the “EnemyBody“ shoots a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List