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Light probe groups don't work when loading scene as additive
Repro steps: 1. Open "Test" scene2. Build the project3. Make sure "init" scene is loaded before "Test" scene Expected: Light probes ... Read more
[Sprite][StandardShader] Artifacts appear in sprites when standard shade...
How to reproduce:1. Open the attached project2. Open test scene and turn off 2D3. Move the scene view (there are few sprites with ne... Read more
Dynamically created UI.ScrollView with multiline texts are rendered in o...
1. Open user attached project.2. Play sceneNotice that multiline text in dynamically created ScrollView is rendered properly.3. Buil... Read more
Deferred rendering path is not working in WebGL builds
Reproduction steps:1. Open the "bug.zip" project.2. Open "Scene1" scene.3. Set Main cameras rendering path to Deferred.4. Build the ... Read more
[iOS] Length of audio downloaded with WWW and stored in a persistent pat...
Steps to reproduce:1) Open the latest attached project.2) Build the project and deploy it to an iOS device. When the app launches, a... Read more
Editor freeze on drag and drop mp4 video into assets folder
Steps to reproduce:1. create new project2. drag and drop ExampleVideo.mp4 file to assets folder Results: editor freezes for about 10... Read more
[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...
Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more
[iOS]Social.LoadUsers callback is never getting called
To reproduce:1. Open project the user sent in the email (not the one attached to the bugreport, but the one called gamecenterdemo.zi... Read more
[InputField] Name Validation does not capitalize letters correctly with ...
To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set inputField contentType = InputFiel... Read more
[InputField] Name validation incorrectly makes first character lower cas...
To reproduce the issue follow the steps:1. Create a new scene2. Create a new UI Input Field3. Set "inputField.contentType = InputFie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code