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0
votes
Fixed

Unity crashes with Gaia plugin when Terrain is automatically created wit...

Asset - Database

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Jul 25, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open user's attached project (New Unity Project.zip) 2. Extract the project 3. Open the project 4. Go to Window... Read more

0
votes
Fixed

[Android][GLES2] Shaders with clip instruction don't compile on certain ...

Shaders

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Aug 03, 2018

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Version/s: 2018.3.0a7

After switching to HLSLcc for OpenGL ES 2 shader compilation, shaders containing the "clip" HLSL function won't compile anymore on c... Read more

0
votes
Fixed

Package manager UI package can be downgraded to incompatible version whe...

Packman

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Aug 03, 2018

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Version/s: 2018.3.0a7

How to reproduce: 1. Create a new project 2. Navigate to Package Manager 3. Find Package Manager UI package and downgrade it to last... Read more

0
votes
By Design

[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...

Mobile

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Aug 03, 2018

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Version/s: 2018.3.0a7

How to reproduce: 1. Open the attached project 2. Check PlasmaBallTEX.tif texture in inspector 3. make sure that Android and iOS Ove... Read more

0
votes
Won't Fix

Inconsistency is detected in the AssetDatabase when opening a Project

Asset - Database

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Jul 26, 2018

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Version/s: 2017.4.0f1

How to reproduce: 1. Open user-submitted project (AtmaProject.zip) Expected result: The Project opens up without an issue Actual re... Read more

3
votes
Fixed

[LWRP] Reflection of the objects is offset by the viewpoint's position a...

Package: Shader Graph

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Aug 02, 2018

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Version/s:

How to reproduce: 1. Open user's project 2. Inspect the object's reflection in the Game View 3. Switch target platform to Android. ... Read more

0
votes
Fixed

Timeline throws FormatException error when computer locale is set to one...

Timeline

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Jun 20, 2018

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Version/s: 2018.1.2f1

Prerequisites to reproduce: 1. Open Regional Settings 2. Go to Formats tab 3. Set format to Russian (Russia) Steps to reproduce: 1.... Read more

0
votes
Not Reproducible

[ECS] Editor Crashes on "JobBatchDispatcher::KickJobs" when calling Job....

Scripting

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Jul 30, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open user's attached project 2. Drag "GameObject" prefab from project view into the scene 3. Enter Game mode - ... Read more

1
votes
Won't Fix

SystemInfo.supportsAudio does not work if Unity is started with disabled...

Audio

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Aug 03, 2018

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Version/s: 2018.2.2f1

Steps to reproduce: 1. On Windows, got to Sound -> Playback and disable all audio devices 2. Open attached project 3. Play the scene... Read more

0
votes
By Design

[WebGL] SystemInfo.supportsAudio always returns true on WebGL

WebGL

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Jul 31, 2018

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Version/s: 2017.2.2f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to WebGL 3. Observe that "Device found" is always returned Expecte... Read more

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