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DirectX 11 crashes when using an AMD Radeon HD 7000 GPU
Steps to reproduce: Create a project on a Windows machine using an AMD Radeon HD 7000 Add a video component to the scene Build and r... Read more
Console displays "ArgumentException: Cannot unschedule unknown scheduled...
Steps to reproduce: Create a new Unity project Go to Window -> Audio -> Audio Random Container Verify that the "Audio Random C... Read more
Tooltips stay in place when Preferences window is scrolled
Steps to reproduce:1. Create a new project2. Open Preferences window (Unity > Settings…)3. Select Search section and make sure wi... Read more
OS Window is switched and errors logged when trying to access Overrides ...
Steps to reproduce: Open any Project Import the attached Unity Package Double click the Prefab "Layout Geometry" to open the Prefab ... Read more
Search results number in Saved Searches Panel changes from specific numb...
Steps to reproduce:1. Create a new project2. Open Search window (Window > Search > New Window)3. Enter something in a search b... Read more
[Windows] Crash on WindowsVideoMedia::GetVideoFrameAtIndex when importin...
How to reproduce:1. Open the attached “IN-105201.zip” project2. Reimport “Assets/crash.mp4”3. Observe the crash Reproducible in: 202... Read more
Search results number in Saved Searches Panel is not properly visible wh...
Steps to reproduce:1. Create a new project and make sure that Light Editor mode is selected2. Open Search window (Window > Search... Read more
AI icon disappears for becomes very small on the "Generate" window tab
Steps to reproduce: Create a new Unity project Make sure the AI Assistant package/s are installed Create a new asset (for example, a... Read more
[Android] Crash due to running out of memory when compiling shaders for ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Build for Android Expected result: The “.apk“ builds successfullyActual re... Read more
"Dereferencing nullptr PPtr!" errors are logged when Source Image is sel...
Reproduction steps:1. Open the “nullptrIssue” project2. Open the “Game Screen” Scene3. Observe the Console Expected result: No error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed