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0
votes
By Design

Coroutine called after object is disabled

Scripting

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Play DestroyTest scene3. Select Global object4. Enable the bool field on Destroy Test script... Read more

4
votes
Fixed

Unregistered icall error using ParticleSystem.EmissionModule.enabled on ...

iOS

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Dec 16, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open attached project2. Build to iOS and run- Note how the application freezes on the device and there is an er... Read more

0
votes
Duplicate

[Terrain] Editor crashes on removing speed tree asset file used by terrain

Terrain

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Dec 16, 2015

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Version/s: 5.2.3f1, 2017.2.0f3

Steps to Repo:1. Right-click > 3D Object > Terrain2. Terrain Component > Paint Trees > Edit Trees > Add Tree3. Delete... Read more

0
votes
Not Reproducible

[OSX][Standalone] App crashes if resolution dialog is dragged from secon...

Window management

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Dec 16, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to OSX with two displays3. Start app from secondary display4. Drag Resolution dialog to primary scr... Read more

0
votes
Not Reproducible

Two intersecting textures flickering in play view, but not in scene view

Graphics - General

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open the attached project (or I can provide you a smaller repro one, fb somehow doesn't allow me to upload anything ... Read more

0
votes
Duplicate

Random shadow appears on a plane that is set NOT to cast shadows when lo...

Shadows/Lights

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open the attached project2. Open 'ShadowBug' scene3. Navigate the scene view camera so that it's just below t... Read more

1
votes
Duplicate

[AnimationWindow] UI rotation can't be recorded

Animation Window

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Dec 16, 2015

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Version/s: 5.3.0f4

How to reproduce:1.Open the attached project "Animation_Bug"2. Open the scene "animation_bug"3. Open the Animation Window4. Select t... Read more

0
votes
By Design

[SpeedTree][LOD] Billboard LOD level is renamed after adding .spm prefab...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Go to Assets -> FreeSpeedTrees in the Projec... Read more

0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. Build lightmap4. Move scene camera so that Cube which is in ... Read more

0
votes
Duplicate

[MSE] GameObject duplication on moving joint-referenced GO to another scene

Editor - Other

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Dec 16, 2015

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Version/s: 5.4.0a6

1. What happenedIf you have a Physics joint referencing another GameObject in the same scene, and then move the GameObject to a sepa... Read more

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