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[Inspector] Mesh/material preview in inspector not showing up anymore in...
To reproduce:1. Open attached project2. Select banner mesh (child of banner.fbx)3. Notice there is no preview Regression from 5.3 Read more
[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...
Repro scene:1) Open the project and only scene in it2) Change Indirect Intensity in General GI3) Notice the crash N.B. Crashed appea... Read more
Error message contains <a> tag
Steps to reproduce:1. Have a serial key which has reached its max number of activations2. Attempt to activate serial key in the edit... Read more
Unity 5.4 crashes on resume with error "D3D9: failed to create vertex bu...
1) download 2DphysicsPuzzle from Asset Store2) open any scene in unity 5.4.0b53) Leave it for 30 to 40 min4) unlock PC and Resume5) ... Read more
[UI][Text] Text game objects are not rendered in game view after buildin...
To reproduce:1. Open repro project2. Build network lobby scene3. Notice that Text objects are not rendered in game view (text appear... Read more
AudioMixerSnapshot transitioning is affected by time scale
Steps to reproduce: 1. Open attached project2. Open TestScene3. Press play4. Notice how the music starts transitioning to silent but... Read more
[MultiSceneEditing] Dbl-click on the scene in runtime causes adding this...
Regression was introduced in Version 5.4.0b2 (1f5762d1292e) Wed, 13 Jan 2016 17:13:10 GMT Branch: 5.4/releaseSteps:1. Create a new p... Read more
[Profiler::Audio] When a group is set to -80dB then it gets displayed as...
[Profiler::Audio] When a group is set to -80dB then it gets displayed as - (infinity)dB 1. What happened[Profiler::Audio] When a gro... Read more
Using Raycast Layermask set from LayerMask.value returns no hits (even w...
No matter the LayerMask.value the Raycast never hits anything. In the project we have several raycasts. One of them has a LayerMask ... Read more
Switching "Displays" in Runtime causes Editor to crash, 5.4 regression
Cannot repro on Version 5.3.2p3 (84d861e9e468)Hard to reproduce1. Open Standard Assets -> "Particles" scene (you can use attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used