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Votes
0
Found in
5.4.0b5
Issue ID
769410
Regression
No
Using Raycast Layermask set from LayerMask.value returns no hits (even when there should be)
No matter the LayerMask.value the Raycast never hits anything. In the project we have several raycasts. One of them has a LayerMask set to everything, another one set to Nothing. They correctly return -1 and 0 as their integer representations.
To reproduce:
1. Open attached project
2. Open 1.unity scene
3. Enter play mode
4. Click on the cube on the screen
Expected result: Console prints two hits. No mask, and one of the masks.
Actual result: Console prints just one hit (where no mask is used).
Note: Putting the values directly (0 or -1) return no hits either. While other values return hits (like 64)
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