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[Splines] “Spline.Changed” and “EditorSplineUtility.AfterSplineWasModifi...
How to reproduce: 1. Open the attached “SplinesBug.zip” project 2. Enter “repro” Scene (Assets > Scenes) 3. Enter Play Mode 4. O... Read more
”random.state” is being set when using “splineInstantiate”
How to reproduce: 1. Open the user’s attached “Splines RNG Bug.zip” project 2. Enter Play Mode 3. Press the “Toggle Spline Instan... Read more
Adding a knot in an open free form Spline throws a NullReferenceExceptio...
How to reproduce: 1. Open any project with Splines installed 2. In Scene Hierarchy create a Spline > Draw Spline Tool 3. Draw a c... Read more
Spline Overlay Element Inspector has cut off values when the entered val...
How to reproduce: 1. Open any project with Splines installed 2. In Scene Hierarchy create a Spline > Draw Spline Tool 3. Draw a c... Read more
Splines are not removed from the Scene view when removing from Spline Co...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select “Spline... Read more
[Splines] Can't use CTRL+Drag for multiselect
Dragging a selection zone to add to selection will lose selection on previous selected knots. 1. Create a spline and enter spline co... Read more
ArgumentException thrown when calling EditorSplineUtility.SetKnotPlaceme...
How to reproduce: 1. Open the “IN-114563_splines“ project 2. Open the “SampleScene” 3. Select the “Spline” GameObject in the Hier... Read more
OverflowExceptions and GUI errors are being logged in the Console when e...
Reproduction steps: 1. Create a new project 2. Open the Package Manager (Window > Package Manager) 3. Install the Splines package... Read more
ArgumentOutOfRangeException is thrown when adding a Spline to an empty l...
How to reproduce: 1. Open the “spline_bug“ project 2. Open the “SampleScene“ 3. Select the “Spline“ GameObject 4. In the Inspect... Read more
ArgumentOutOfRangeException is thrown when adding a Spline to an empty l...
How to reproduce: 1. Open the “spline_bug“ project 2. Open the “SampleScene“ 3. Select the “Spline“ GameObject 4. In the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling