Search Issue Tracker
[ReflectionProbes] Moving probe origin moves the GO transform too
To reproduce: 1. Create a plane 2. Attach reflection probe to it 3. Select probe origin mode in reflection probe component 4. Move i... Read more
Shader fails to compile when skipping TEXCOORD2 in a vertex data struct
Steps to reproduce: 1) open attached "shadyBug" 2) compile and show "MultiTextureBlend5" shader 3) import compiled shader - shader ... Read more
Unity crashes when instantiating a scriptable object with transform par...
Steps to reproduce: 1) open attached project 'Object.zip' 2) open and play scene 'Main" - crashes when: Instantiate(ScriptableObjec... Read more
Unity does not start if scene and its built lighting are named as library
Steps to reproduce: - Open attached project and scene named "library" which can be found under Assets/Scenes - On the top menu selec... Read more
[Windows][GlCore] GlCore on windows textures are trashed
Steps: 1. Open editor with glcore. 2. You should see artifacts. Read more
PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps: 1. Open any project on OS X El Capitan 2. Change Version Control Mode to PlasticSCM 3. Notice error and warning ... Read more
Transform state different from "run in editor" to state loadscene
1) Open scene (there is only on scipt CheckState) 2) Select one of the GameObjects 3) Duplicate 4) Move it a bit in the scen... Read more
Unity crashes after entering play mode
Reproduction steps: 1. Open project I attached 2. Open scene "AngryBots" 3. Enter Play mode 4. Unity Crashes Note: Crash is caused ... Read more
Unity Freezes (Not Responding) temporarily while importing DLL
Steps to reproduce: 1) Download attached file "Super Serial (DLL Source Code).zip". 2) Create New Project in Unity 5.3.x or 5.4.x. ... Read more
DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Animator Controller". 3. Enter play mode. 4. Close t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails with the "IL2CPP error C2039: __entity is not a member of BlobBuilder" error when building a specific project
- Object reflection missing on a Planar Reflection Probe when rotating the camera to certain angles with the Realtime Raytracing quality setting enabled
- HDRP water exclusion shader doesn't work with BRG
- Crash on GraphicsStateCollection::KeywordsFromShaderAndKeywordNames when calling GraphicsStateCollection.GetVariants()
- Editor crash when saving Currently Tracked Variants to Asset