Search Issue Tracker
Returned parameter t does not correspond to the nearest point found when...
How to reproduce:1. Open the user’s attached “BezierBug.zip” project2. Enter Play Mode3. Observe both logs in the Console window Exp... Read more
Sprite color change is not being applied when changing the color using S...
Reproduction steps:1. Open the attached project “ColorRepro”2. Open the “Assets/Scenes/Main Map” Scene3. Enter the Play mode4. Inspe... Read more
Typo in the warning about UniversalRenderPipeline.RenderSingleCamera bec...
How to reproduce:1. Open the attached project “BugSpelling”2. Observe the Console Expected result: There is no typo in the warning a... Read more
The Editor closes and stays as a ghost process when using EditorUtility....
How to reproduce:1. Open the user-attached project “LayoutCrash”2. Click Test → LoadEditorLayout Expected result: The Console throws... Read more
The user stays signed in after signing out and restarting the Hub
Reproduction steps:1. Open Unity Hub2. Click on the profile icon and Sign in to Unity Hub3. Click on the profile icon and Sing out o... Read more
Building NavMesh with NavMeshSurface does not bake areas into NavMeshTri...
Reproduction steps:1. Open the attached project “NavMeshAwake”2. Open Scene “Assets/Scenes/Game.unity”3. Open Script “Assets/Scripts... Read more
[Android] Vulkan Texture Streaming causes a memory leak which results in...
How to reproduce:1. Open the attached “IN-42087“ project2. In the “Edit” → “Project Settings” → “Player” → “Other Settings” disable ... Read more
VertexAttributeFormat changes are overridden when importing a skinned mesh
Reproduction steps:1. Open the “MeshAttribs” project2. In Project Browser expand the “unit_orc“ asset3. Select the “unit_orc (Mesh)”... Read more
[Context Menu][Ubuntu] A delay in drawing the menu can sometimes be obse...
Steps to reproduce:1. Open any Unity project2. Right click anywhere in the Project Window or the Hierarchy3. Observe the initial men... Read more
BuildTarget property is serialized incorrectly when changed using the In...
Reproduction steps:1. Open the “BuildTargetBug“ project2. In Project Browser select the “NewBuildTarget“ ScriptableObject3. In Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code