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Won't Fix
Votes
0
Found in
2023.1.0f1
2023.2.0a19
Issue ID
UUM-40226
Regression
Yes
Sprite color change is not being applied when changing the color using SpriteRenderer.color field
Reproduction steps:
1. Open the attached project “ColorRepro”
2. Open the “Assets/Scenes/Main Map” Scene
3. Enter the Play mode
4. Inspect the Game view
Expected result: 6 bigger white squares changes colors
Actual result: All the squares stay white
Reproducible with: 2023.1.0a11, 2023.1.0f1, 2023.2.0a19
Not reproducible with: 2021.3.27f1, 2022.3.2f1, 2023.1.0a10
Reproducible on: macOS 13.3 (Intel)
Comments (1)
-
pHghost
Jul 11, 2023 23:21
Reported to the Amplify team who should be providing a fix in one of their upcoming updates.
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Resolution Note:
The issue happens due to a shader generated by "Amplify Shader Editor" not supporting SRP Batcher for 2D Renderers introduced in versions 2023.1 and above.
Please use unity_SpriteColor instead of _RendererColor for 2023.1 so the shader works on SRP-Batcher as well as without.