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[Windows][Perforce]Having a workspace path with non-ASCII characters cau...
Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more
Objects are not colliding when Time.fixedDeltaTime is smaller or equal t...
How to reproduce:1. Open the user-attached project “GWYF_Physics”2. Open the “FalseNegativeCollision_Barrier” scene3. Enter the Play... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
[iOS] Mono does not support a specific security certificate when trying ...
When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more
Audio Mixer Snapshot link to the documentation isn’t working
Reproduction steps:1. Create a new project2. Create > Audio > Audio Mixer3. Expand Asset Preview Box of Audio Mixer Asset4. Se... Read more
[iOS] Touch Input freezes when disabling autorotation
How to reproduce:1. Open the attached Project "RotateBug"2. Build and Run the Scene "SampleScene" for iOS3. In the Build, when the t... Read more
Baked lights contain black areas when Range is set to over 5500
Reproduction steps: Open the user’s attached project Open “Assets/lightbake_error” Scene Open Window → Rendering → Lighting window I... Read more
[GPU PLM] Editor crashes without stacktrace when baking 4k terrain on Ge...
Prerequisites:The issue reproduces on laptop with GPU having 2GB of VRAM. Steps to repro:1. Open attached project and 't1BugTerrainS... Read more
"Frame Selected" through "Edit" menu doesn't work if after pressing it, ...
Reproduction steps: 1. Create a New Project2. Select any GameObject3. Press "Edit" -> "Frame Selected" in a way that after pressi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code