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Fixed

Fixed in 2021.3.30f1, 2022.3.8f1, 2023.1.6f1, 2023.2.0b1, 2023.3.0a1

Votes

0

Found in

2021.3.28f1

2022.2.0b15

2023.1.0a19

2023.2.0a1

2023.3.0a1

Issue ID

UUM-19349

Regression

No

Objects are not colliding when Time.fixedDeltaTime is smaller or equal to 5 ms

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How to reproduce:
1. Open the user-attached project “GWYF_Physics”
2. Open the “FalseNegativeCollision_Barrier” scene
3. Enter the Play Mode
4. Observe the balls

Expected result: The balls are bouncing after colliding with the barrier
Actual result: The balls are going through the barrier

Reproducible with: 2022.2.0b15, 2023.1.0a19
Couldn’t test with: 2020.3.41f1, 2021.3.12f1, 2022.1.23f1 (There are different error messages depending on the version)

Reproduced on: Windows 11 Pro

Notes:
-The bug still persists if the Collision Detection is set to Continuous Dynamic
-The issue is reproducible in the Player

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