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0
votes
Third Party Issue

"Dragon Crashers - UI Toolkit Sample" "Mail" tab is broken

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Aug 05, 2024

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Version/s: 6000.0.13f1

How to reproduce:1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into it2. Open the "MainMenu" scene ... Read more

0
votes
Third Party Issue

"Dragon Crashers - UI Toolkit Sample" is not working on 2021.3 stream

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Aug 05, 2024

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Version/s: 2021.3.41f1

How to reproduce:1. Create a new Unity project with the newest version of the 2021.3 stream2. Import the "Dragon Crashers - UI Toolk... Read more

0
votes
Won't Fix

"Failed to store" exception is thrown when selecting 2 Particle Systems ...

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Aug 05, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1

How to reproduce:1. Create and open a new Unity project2. Click GameObject>Effects>Particle System3. Press CTRL+D on the keybo... Read more

0
votes
Not Reproducible

[Linux] Player hangs when splash screen disappears

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Aug 05, 2024

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Version/s: 2022.3.41f1

Reproduction steps:1. Open the attached “BugRepro” project2. Build the project3. Install necessary packages by running these command... Read more

0
votes
Not Reproducible

HDRP/Lit shader warnings are thrown after building High Definition 3D te...

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Aug 05, 2024

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Version/s: 6000.0.14f1

Steps to reproduce: Create a new High definition 3D template project Build and run Tested on (OS): Ubuntu 22 {}Not reproducible in{}... Read more

0
votes
Feature Request

[Quest] Most FrameTiming metrics display 0 on Meta Quest 2/3

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Aug 05, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 7000.0.0a1

Steps to reproduce:1. Download the attached user's project "BugRepro.zip"2. Go to File > Build Settings... and switch to the Andr... Read more

0
votes
Fixed

[Android] Depth Texture is flickering on Adreno device when Graphics API...

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Aug 05, 2024

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Version/s: 2022.3.40f1

Steps to reproduce:1. Open the “TestSampleProject” project2. Build And Run the project on the device3. Swipe down from the top of yo... Read more

0
votes
Fixed

Creating build profile asset in memory causes a crash when opening build...

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Aug 02, 2024

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Version/s: 6000.0.15f1

Steps to reproduce: 1. Create build profile in memory (using ScriptableObject.CreateInstance<BuildProfile>())2. Override its p... Read more

0
votes
Fixed

Some default UxmlConverters are dependent on the Current Culture

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Aug 02, 2024

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Version/s: 6000.0.15f1, 7000.0.0a1

Some default UxmlConverters are dependent on the Current Culture{}.{}For example, new Vector2(123.45f, 234) will be saved as "123,45... Read more

0
votes
Won't Fix

Incorrect ZTest when using a Custom Shader for non-Standalone Target Pla...

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Aug 02, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “RimLightBug.zip“ project2. Make sure that a non-Standalone platform is selected (File > ... Read more

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