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Blend Shape normals are incorrect for .fbx files when Normals are set to...
Unity calculates “deltaNormals[]” incorrectly when a mesh has imported normals and blend shapes, specifically with FBX-imported mode... Read more
Selected Korean input text in UIToolkit TextField is not fully replaced ...
Reproduction steps:1. Add support for Korean input on Windows (Settings → Time & Language → Language & region → Add a langua... Read more
[UITK Controls] Non text InputField can't be reset by API
As described here [https://discussions.unity.com/t/unset-reset-or-clear-integerfield-inputfield-numericfield-and-manage-placeholder-... Read more
Control Scheme name field has no character limit, causing “Add Control S...
Steps to reproduce:1. Create new Unity project2. Open Project Settings window3. Select “Input System Package”4. Press on “All Contro... Read more
UI Builder constantly throws NullReferenceException when dragging object...
Steps to reproduce: Open the attached project Select the Main Camera object in the Scene's Hierarchy Drag it over the UI Builder win... Read more
Prefab variants do not keep the values of linear drag and angular drag w...
How to reproduce:1. Open the attached “IN-118764” project2. In the Project window, select “TestPrefab-Variant” prefab Asset3. In the... Read more
Crash on CalculateNormals when MeshLodUtility.GenerateMeshLods() procedu...
Reproduction steps:1. Open the attached user's project ("MeshLOD-BugReport")2. Open scene "Scenes -> SampleScene"3. Enter Play mo... Read more
Non-editable Repeat - X and Repeat - Y settings appear when UI Builder C...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
Volume Profile Add Override font size is too small
Reproduction steps:1. Create a new project2. Select Global Volume GameObject3. Press “Add Override” button in the Volume section of ... Read more
Build Profiles window Build Profiles functionality breaks when the newly...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked