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Script Execution Order setting is not respected when reloading a Scene
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MainScene” Scene3. Enter Play Mode4. In the Hie... Read more
Implicit truncation shader warnings are thrown when building Universal 2...
Steps to reproduce: Create a new Universal 2D Template project Build the project Expected results: No warnings or errors are thrownA... Read more
[Ubuntu 24] Resizing Editor windows is inconsistent and makes the tabs f...
How to reproduce:1. Create a new Project2. Try resizing Editor tabs (Inspector, Hierarchy, Project)3. Observe the behaviour of the r... Read more
AssetPostprocessor is not being called when Parallel Import is enabled
How to reproduce:1. Open the “TestPostProcessor.zip“ project2. Enable the “Parallel Import“ Checkbox in Project Settings > Editor... Read more
"Runtime Error" is thrown when entering Play Mode
How to reproduce:1. Open the user's attached project2. Enter Play Mode Expected results: No errors are thrownActual results: "Runtim... Read more
"SGICE002" error is thrown when job is scheduled with ISystem interface
How to reproduce:1. Open the “NFE Test” project2. Observe the Console Expected result: No “SGICE002: This error indicates a bug in t... Read more
Data bindings update each frame when using ListView
How to reproduce1. Open the attached “DataBindingExampleBasic.zip” project2. Open “SampleScene”3. Open the Profiler window under Win... Read more
Baking large scene uses all available RAM and starts paging, then fills ...
Repro project: [https://drive.google.com/drive/folders/1HumNeoSQ_dSMWpo7Lt12l5QMEiY_hjdV] Reproduction steps:1. Open the attached pr... Read more
"Toolchain Win Linux x64" package is always automatically installed when...
Reproduction steps:1. Download and extract the attached “BugRepro” project2. In the project’s “Packages/manifest.json“ file, observe... Read more
Shader Graph "use of undeclared identifier" error when using a custom fu...
How to reproduce:1. Open the attached “IN-80312“ project2. From the “Project” window select the “GeneratedFromGraph-Test“ file3. See... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used