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Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more
The button "Open Reference" leads to the non-existent webpage when click...
How to reproduce:1. Create a new Unity project2. In the menu, Click GameObject → Visual Scripting Scene Variable3. In the Hierarchy,... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...
1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more
"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more
-profiler-maxusedmemory cmdline option doesn't work
-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more
'Welcome' and 'project selection' windows are connected with white strip...
To reproduce:1. Start 2 versions of Unity2. Press 'Open' (on any version) and immediately click on any active program on 2nd monitor... Read more
"MonoBehaviour.OnApplicationQuit" is still called when quitting is cance...
Reproduction steps:1. Open the “QuitStripped” project2. Open the “SampleScene” scene3. Build And Run4. Press “Make Application.wants... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open