Search Issue Tracker
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps:1. Create a new project2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder3. Observe the Consol... Read more
Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/UIEnvironment” Scene3. Select the “Canvas” GameObject ... Read more
Visual Effect with Single Burst Spawn System stops playing when an Addit...
Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Observe the Game View Expected result: There are 2 Visual ... Read more
Unable to select another UI element when a text or a number field is sel...
How to reproduce:1. Connect an Xbox controller2. Open the “BugRepro.zip“ project3. Open the “SampleScene”4. Set the Game view screen... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps:1. Open the attached “UITKFaultyControllerSupport.zip“ project2. Connect the controller3. Open the SampleScene an... Read more
Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce:1. Open the attached "CrashRepro" project2. Go to Build Profiles (File > Build Profiles)3. Select iOS from the B... Read more
Shader errors are logged in WebGL when building a URP project
How to reproduce:1. Create a new empty URP project2. Press File → Build and Run3. In Player, press “CTRL+SHIFT+J“4. Observe the brow... Read more
Black bars appear around the main view when Player is in Fullscreen mode
Reproduction steps:1. Open the “IN-77438.zip” project2. Build and Run the project3. Enter Fullscreen mode in the Player4. Observe th... Read more
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more
Table View Column addition dropdown menu is using a naming convention th...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script