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[HDRP] Motion blur produces artifacts in the template
There are some strange artifacts when turning the camera in playmode. In case this is not a bug, but settings for Motion Blur need t... Read more
Preferences setting appears different than specified in the UI Document
How to reproduce:1. Open the attached “VSElementBug“ project2. Select “Edit” → “Preferences…” → “Test Settings” in the main menu3. O... Read more
[Linux] Cannot paste into Game Object Name field in Inspector when using...
How to reproduce:1. Open up any project2. Select a GameObject in Hierarchy3. In Inspector select the text in the Name field4. Right ... Read more
Deleted labels can be accessed when using "AddressableAssetEntry.labels"
How to reproduce:1. Open the user’s attached project “Bug addressable deleted labels.zip“2. Press Test → Get labels and observe the ... Read more
Objects are not colliding when Time.fixedDeltaTime is smaller or equal t...
How to reproduce:1. Open the user-attached project “GWYF_Physics”2. Open the “FalseNegativeCollision_Barrier” scene3. Enter the Play... Read more
"Runner Game" template: Window on the right has cropped content on the ...
How to reproduce:1. Create a new project using the "Runner Game" template;2. Observe "Tutorials" window. Expected results: Window sh... Read more
“Runner Game” Template - The "Untitled" scene is opened upon project cre...
How to reproduce: Create a new project using the "Runner Game" template; Close the "Welcome" window or press the "Continue On My Own... Read more
Opening the project throws a "System.ArgumentException: An item with the...
How to reproduce:1. Open the user’s attached project2. Observe the Console Expected result: No errors are thrownActual result: “(0,0... Read more
"Runner Game" Template - Tutorials status persists between different pro...
How to reproduce: Create a project using the "Runner Game" template; Complete all "Runner Game" template Tutorials; Observe that eac... Read more
[VFX Graph] Copy Paste a mix of nodes and blocks doesn't work
When copy pasting nodes and blocks at the same time, blocks are not pasted, only nodes are kept. 23.1.0a20 Repro: Create a VFX Graph... Read more
All about bugs
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Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code