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[Input System] Collider OnPointer event not registering when on second d...
How to reproduce:1. Open the attached project "ColliderMultiMonitorSizeIssue.zip"2. Build And Run the project3. Click the green squa... Read more
MacOS Build does not give a prompt to authorize Camera usage
How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more
[Linux][Vulkan] HDRP template freezes Editor
How to reproduce:1. Open the user-attached project (TestTrackSampl.zip)2. Observe the crash (If the Editor doesn't crash immediately... Read more
UNITY_SAMPLE_TEX2DARRAY returns incorrect results
Reproduction steps:1. Open the attached project “Shader Sampling Test”2. Enter Play mode Expected result: Both of the cubes are gree... Read more
Cursor.lockState still returns locked when "Esc" is pressed in the WebGL...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project as WebGL (... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
[XR SDK] Exceptions are thrown in Standalone Profiler Console window whe...
Reproduction steps:1. Create a new project2. Enable XR Plug-in management (Project settings)3. Enable Oculus Plug-in provider (Proje... Read more
[iOS] AREnvironmentProbeManager.OnDestroy triggers application crash
Steps to reproduce:1. Download the attached project2. Build and run on iOS3. Click "Create AREnvironmentProb" Button4. Click "Jump T... Read more
Performance loss when enabling and disabling ShadowCaster2D
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Notice FPS in the top left corner4. Press the “Test” button (this ... Read more
[WebGL] Web player loading bar stops at 90% when it’s opened with Google...
Steps to reproduce: Open the attached "CromeTest.zip" project Build for WebGL Platform Launch Build with Google Chrome on a Mobile d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code