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Compute shader output is wrong on Direct3DX11 Graphics API when using AM...
Reproduction steps:1. Open the user's attached project2. Open Test Runner window: Window > General > Test Runner3. In the Test... Read more
Backport: Unity crashes on ArticulationBody_CUSTOM_ResetCenterOfMass whe...
Steps to reproduce:1. Open the attached project “IN-9234_SamplesProject.zip“2. Open Assets/Ackermann/Scenes/Various Ackermann Setups... Read more
Crash on CallWindowProcW when opening windows form in Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more
Crash with UnityEditor.PackageManager.UI.Internal.UpmBaseOperation when ...
How to reproduce:1. Open the attached project2. Make sure that the "Unity Logging" package is enabled in the Package Manager3. Open ... Read more
Visual Effect Graph doesn't render third particle or renders it as a bla...
How to reproduce: Open the user-attached project (FantasyBowFishing.zip) Open the “ParticleTest“ scene from “Assets/Scenes“ director... Read more
HDR Color and intensity are not affected when changing the project from ...
Reproduction steps: Open the user's attached project Open Assets > Scenes > “Bloom Test” scene Select “Cube (1)” GameObject in... Read more
Table is not being released when calling ReleaseTable
1) Open the attached project 2) Open Scene Bug 3) Press play and open the Addressables Event Viewer (Asset Managements/Addressables/... Read more
AssertOnRecursiveCall(..) does not work
AssertOnRecursiveCall code should not be wrapped in PP_WRAP_CODE because this breaking its functionality. This code is in our codeba... Read more
UGUI NullReferenceException when sprite.texture is null
Reproduction steps:1. Open the attached project2. Open Assets/Scene scene and press Play3. Inspect the Console window Expected resul... Read more
SerializeReference instance added through PropertyModifications can caus...
If you have PropertyModification coming from 2020 version and inserting a SerializeReference instance- target: {fileID: 471073859820... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code