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UI Builder lacks visual feedback on reordering elements when Unity Edito...
How to reproduce:1. Open the attached project “UIBuilder”2. Click Edit → Preferences → General → Editor Theme → Light3. Open “Level ... Read more
[IL2CPP] New() operator causes a NullReferenceException error in a build
Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more
[Linux] Editor doesn't build a project when "Install into source code 'b...
How to reproduce: Download both user-attached projects from (projectA.zip) file Download and build the Unity Editor for Linux and th... Read more
Canvas visibility is inconsistent depending on the Camera's Clipping Pla...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity“ Scene Enter the Play Mode Select the “Main... Read more
Render Pipeline Converter doesn't find all the Readonly materials when u...
Steps to reproduce:1. Open the user’s attached project2. Navigate to Window > Package Manager and install the Universal RP packag... Read more
Crash when doing depth only renderpass
How to reproduce:1. Open the attached project Expected result: The Editor opens the projectActual result: The Editor crashes Reprodu... Read more
AudioManager.Update takes up significantly more CPU time when a big numb...
Reproduction steps:1. Open the user’s attached project2. Open Assets/BugScene3. Open Window -> Analysis -> Profiler4. Press Pl... Read more
Build cache doesn't take defines into consideration
How to reproduce:1. Open the user’s attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. Select ... Read more
Crash when editing Particle System in Prefab Edit mode
Reproduction steps: Open attached project "SpriteIssues.zip" and scene "BaseBattleWorld_ProperUnits" In Project window, open "Assets... Read more
URP materials from older versions are rendered into TerrainLit material ...
How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved