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Scene window view point continues to change after the window has lost focus
1. Split Scene window and Game window in different tab group so that you can see them at once.2. Move Window focus to Scene window3.... Read more
Can't alt-tab back to DX11 Standalone
Can't alt-tab back to DX11 Standalone Repro:1. Build and run2. Start fullscreen3. Alt Tab to switch to another app.4. Try to switch ... Read more
Split tangents has no effect on mirrored UVs
Steps to reproduce : - open the scene "demo"- notice the upper-right creature has a hard seam- notice the lower-right model, it also... Read more
Editor out of memory crash with large audio files (XP-only)
When importing audio files that don't fit into memory, the editor crashes. Regression from 4.0 - there we fail safely and print a co... Read more
Lighting is incorrect when a custom projection matrix is set on the camera
See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more
Streaming audio is broken
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project and launch "AudioTest" scene- Hit Play- Press... Read more
Ambient light setting for lightmap baking should be part of lightmapping...
90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more
Video doesn't play if the orientation is changed in the OnApplicationPau...
Video sometimes doesn't play if the orientation is changed in the script right before calling Handheld.PlayFullScreenMovie. This loo... Read more
ParticleSystem's inconsistent behavior with Time.timeScale
To reproduce:1. Set Time.timeScale to 0 on 4.0.1f2 and 4.1.0b42. On 4.0.1 particle system is still playing, on 4.1 not.Also:1. Chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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