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0
votes
Fixed

PhysicsChain should use default PhysicsShape.MoverData

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Sep 27, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

When a PhysicsChain is created, it is not using the default PhysicsShape.MoverData: [https://docs.unity3d.com/6000.3/Documentation/S... Read more

4
votes
Duplicate

Errors are thrown and Inspector's UI element is not drawing when a GameO...

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1

How to reproduce:1. Open the ‘IN-117004' project2. Open the ‘Scene’ scene3. Select the ‘Example’ GameObject in the Hierarchy4. Obser... Read more

0
votes
Active

ConfigurableJoint's parameters are not saved in the Prefab after Runtime...

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3

How to reproduce:1. Open the attached “IN-115529” project2. In the Project window, find and enter “TestBug“ scene3. Enter Play Mode4... Read more

0
votes
Duplicate

Exceedingly long wait on InspectorWindow.Repaint when selecting a large ...

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Sep 29, 2025

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Version/s: 6000.3.0b2

Steps to reproduce:1. Create and open a new project2. Add the “Sample svg” file to the Assets folder3. Click on the added file in th... Read more

0
votes
Duplicate

Physics Used Memory keeps growing when GameObject colliders are enabled ...

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the project “IN-113061_PhysicsMemoryUsage”2. Open the SampleScene3. Open the Profiler (Window → Analysis → ... Read more

0
votes
Active

[Quality Hackweek] Activated Terrain Inspector is active only until the ...

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Sep 29, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Create and open a new project2. In the Hierarchy, create a 3D → Terrain GameObject, then select it3. In the Insp... Read more

0
votes
In Progress

Missing [Serializable] attribute warning is thrown after installing pack...

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Sep 29, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Create a new project2. Open Multiplayer Center window (Windows > Multiplayer > Multiplayer Center)3. Sel... Read more

3
votes
Fixed

[XRHands] "libUnityOpenXRHands.so is not 16KB-aligned" warning appears w...

Package: XR Hands

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Sep 29, 2025

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Version/s: 1.6.1, 1.7.0-pre.2

Steps to reproduce:1. Create a new project2. Import XR Hands package3. Switch to Android4. Build an APK5. Observe the warning in con... Read more

0
votes
By Design

Rotation values flip in animation when importing FBX with a generic rig

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Sep 29, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-117113” project2. Open the SampleScene3. In the Hierarchy window, select the "R_Up_leg" Ga... Read more

0
votes
In Progress

[VFX Graph] Updating custom VFXType doesn't refreshed previously created...

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Sep 29, 2025

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Version/s: 6000.2.0f1

Steps to reproduce: Import the provided package. Open the VFX inside named VFXG_BugRepro_CustomVFXType. Open the C# script named MyC... Read more

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