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[IOS][Ads] Invalid texture format when building for IOS with Unity Ads
Build application in Unity 2017.20f3: ETC1 compressed textures are not supported when publishing to iPhonePackages/com.unity.ads@1.0... Read more
Spotlight gets clipped in VR
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Look around Expected result: view of a plane lit up ... Read more
[MacOS] EditorPrefs.SetString fails to set value if used in batchmode
To reproduce:1. Download project2. Run from command line:/Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit -projec... Read more
Second Directional Light is not baked if it has identical transform rota...
To reproduce:1. Open repro project2. Duplicate and bake 'Directional Light' Expected vs Actual: there should not be sphere's shadow ... Read more
Particle emission with Rate Over Distance does not work when moving it i...
Steps to reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene Expected result: As the gameobject with Part... Read more
[iOS 11][Metal][Unity 5.6] Execution error appears (IOAF code 4) when fo...
To reproduce:1. Open project attached by the user2. Make sure you set device's graphics API to Metal3. Build it for iOS with "TEST" ... Read more
When using CommandBuffer.DrawRenderer() the shader stencil state leaks a...
Steps to reproduce: 1. Download and open the attached project2. Observe the scene's gameobjects in the Game view Expected result: ob... Read more
CRASH - changing UI.Slider.value via script causes StackOverflowException
How to reproduce:1. Open the attached project2. Press Play Reproducible with: 2017.2.0f3Not reproducible with: 5.6.4p2, 2017.1.2p3, ... Read more
[Editor] Bug report window opens up while opening a project
Steps to Repo:1. Create new project or open an existing project2. File > "New Project.."3. Create a new project Actual Result:New... Read more
Finalizer is not called after calling GC.Collect() when using Conditiona...
To reproduce:1. Open project attached by the user2. Open "MainScene" scene and enter play mode3. Inspect the console Expected result... Read more
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