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AnimationTransitionInfo.fullPathHash doesn't return unique hash
https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more
[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date i...
To reproduce:1.Open users attached project "Negative Delta Time Test.zip"2.Drag "test.cs" script from project window to Main Camera ... Read more
Scene GUI style is changing when an object is selected in the Scene
To reproduce: 1. Open the project, attached by the user (TestUIBug.zip)2. Open "Scene" scene3. Make sure you are using a light Edito... Read more
TextureImporterSettings.readable = true does not actually set the textur...
Steps to reproduce:1. Download and open the attached project2. Go to Window/Pixel Terrain/Import Texture and import a png file3. Set... Read more
NavMeshBuilder creates navmesh with 'step up' into static cube with coll...
How to reproduce:1. Download attached project2. Open "scene" Scene3. Press Play Expected result: NavMeshBuilder creates navmesh with... Read more
Font.textureRebuilt does not always get called when textures are generated
Issue: the texture atlas is being regenerated by seeing the textures on screen. But when both textures are generated, only one callb... Read more
[Windows][TextureImporter] dds texture produces line artifacts
To reproduce:1. Create new project2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours match... Read more
UI "Fullscreen" checkbox becomes unresponsive after being used twice
Reproduction steps: 1. Open "FullscreenBug.zip" project2. Build and launch Application3. Click the "Fullscreen" Checkbox (Notice tha... Read more
Unity crashes when Marshal.StructureToPtr is used
How to reproduce:1. Download attached project2. Open "111" Scene3. Press Play Expected result: Unity should not crashActual result: ... Read more
Individual installers unnecessarily detect and show a warning about Vis...
Steps to reproduce:1. Create a new Unity Project2. Create a new script and open it in Visual Studio 20173. Go back to he Editor and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code