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lacking tool tips for 2d rigidbody component
also, mass tooltip needs update Read more
Physics. Inconsistency between 3D and 2D physics. Setting negative mass ...
Steps:1. Create an object2. Add Rigidbody2D to this object.3. Add custom script in which mass of the object is changed to negative v... Read more
2D. You cannot input negative values for BoxCollider size from editor, b...
Steps:1. Create object.2. Add BoxCollider2D3. Try to change Size valies to -1 It will automaticaly change it to 1e-5.You can set neg... Read more
Crtl+clicking anywhere in 2d scene will cause nullreference exception
1. hold down crtl key while clicking somewhere in 2D sceneview and you get error: NullReferenceException: Object reference not set t... Read more
Replace component feature doesn't work.
1. add polygon collider to sprite2. add another polygon collider and when the pop up appears select 'replace' Observe how the polygo... Read more
You can't see the edge collider when added to an empty sprite
1. add edge collider and 2d rigibody to empty sprite2. create object it should collide with, fx box with 2D boxcollider Observe how ... Read more
No gravity for enemies in 2D example project
Steps to reproduce : - import the 2D example project from the Asset Store- play the scene and notice the enemies do not fall on the ... Read more
Asset Import dialog cancel button does not work
The cancel button in asset reimport dialog does not work when switching platforms. To reproduce:- Open any project that takes non-tr... Read more
Animation Layer name is not used in the hash of a state under a sub-stat...
To reproduce:1. Open any project2. Create a new animation state machine3. Create a new layer4. In the new layer create a state and c... Read more
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