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Not referenced plugins for other platforms are included in WP8 and WSA b...
Not referenced plugins for other platforms are included in WP8 and WSA builds.In example, if we have a plugin for Android platform i... Read more
RaycastHit2D is a struct so it can not be null
In the scripting reference example here: http://docs.unity3d.com/Documentation/ScriptReference/Physics2D.Raycast.html This is writte... Read more
Camera.Render doc missing call to Texture2D.Apply
The code sample for Camera.Render doesn't have a call to Texture2D.Apply after Texture2D.ReadPixels which can be confusing for anyon... Read more
Lightmap size is not responsive since unity 4.3
To reproduce:1) Open the attached project and open 'test' scene2) Press lighmapping tab and select 'Terrain' game object.3) Try to c... Read more
path=="" error when modifying properties of a procedural material from t...
Steps to reproduce : - open a new project- in the Project Browser search for "BrickWall_02"- select Asset Store- select the asset- m... Read more
MonoDevelop fails to fully open from within Unity
When the JavaScript script file is double-clicked in Unity editor for the first time after restarting computer, MonoDevelop fails to... Read more
High light goes over the multiline text field borders on component
Blue high light expands the multiline text field borders - please see attached screen shot for details. To reproduce:- Open attached... Read more
Unity documentation manual is missing
To reproduce:1. Open Unity manual through editor interfaceExpected result: Manual opensActual result: There's no manual Read more
Missing "new" in AndroidJavaRunnable documentation
In http://docs.unity3d.com/Documentation/ScriptReference/AndroidJavaRunnable.html in the C# example, the line:"activity.Call("runOnU... Read more
uGUI label's "Pixel Perfect" causes the text to blur out
To reproduce:1. Create a new project2. Create a uGUI label3. Press "Pixel Perfect" twice - the text gets blurry in the game view aft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor