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'Is Active' curve for the child object doesn't go away
'Is Active' curve for the child object is still visible after the curve's been added Repro:1. Create an object with a child in it2. ... Read more
Building exported split project in the Eclipse includes StreamingAssets/...
Exporting Android project with application splitting enabled correctly produces an obb file. Contents from the StreamingAssets/Resou... Read more
During debugging, every enum variable/value is reported with
During debugging, every enum variable/value is reported with the message "The requested item has been unloaded" Read more
Step-Over skips the whole body of switch statement
Steps to reproduce : - create a new project- import the script attached- create a new game object and attach the script to it- attac... Read more
Selecting a GO for a function of an Animation Event, gives gives weird o...
1. There's no Scene tab - how can you select a GO not from the scene?2. The items on the list include build in shaders, materials, s... Read more
Edit Animation Event window fails to update
1. Seee the video2. When you select an event to edit, and without closing the window you select another event, the window will still... Read more
Hovering over an Animations Event doesn't show the black box
Hovering over an Animations Event in the Animation Window doesn't show the black box displaying the name of the event. Read more
Hierarchy filter t:Terrain does not work
This issue was found while working with light mapping. Steps to Reproduce1. Create a new project, place down a terrain object, a lig... Read more
2D. When you scale to zero a sprite that has polygon or edge collider, c...
Steps:1. Create some not-empty sprite (drug-and-drop picture of a cat in Scene or something)2. Add PolygonCollider2D or EdgeCollider... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved