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Mouse Offset after Screen.SetResolution() on OSX standalone
To reproduce:1. Open MouseOffice project2. Build it for OSX3. Run it4. Notice how once the application maximizes an offset for mouse... Read more
Cylinder Vanishes When Toggling Lightmaps
Steps to reproduce : - import the project attached- open the scene- open the Lightmapping tab- toogle Use Lightmaps and notice the c... Read more
Joystick (Xbox360) input does not work on OSX 64bit build
-e: the xbox360 controller doesn't work with a osx 64bit build at all while it does for the 32bit build -repro:--open project attach... Read more
Error when undoing blendtree creation
Repro steps:1. Create a blendtree with motions2. Keep selecting undo 5-10 times3. Observe the error in the console: "Dereferencing N... Read more
The standalone window is being re-created and centered in the screen whe...
Steps to reproduce : - import the project attached- build the scene for standalone- press the buttons and notice that the window is ... Read more
Gyroscope attitude rotation is incorrect
To reproduce:1. Run xcode project test 4.12. Select Attitude rotation3. Move device around - notice that positions are correct4. Run... Read more
undo twice the applied settings in the sprite editor, and you get derefe...
1. Have sprite and set it to manual and open sprite editor2. apply automatic slicing3. undo twice by crtl+Z Result: Dereferencing NU... Read more
undo import setting and the sprite won't be properly updated properly
1. Import texture into unity2. convert to single sprite and apply3. crtl+Z Result: the texture is a texture in import settings but a... Read more
m_InstanceID == 0 when adding assets
1) What happenedm_InstanceID == 0 when adding assets Not reproduced on 4.2.0f4 and 4.2.1f2 and 4.2.1f3Reproduced on 4.2.1f4 and 4.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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