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0
votes
Fixed

Mouse Offset after Screen.SetResolution() on OSX standalone

Deployment Management

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Sep 06, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open MouseOffice project2. Build it for OSX3. Run it4. Notice how once the application maximizes an offset for mouse... Read more

0
votes
Fixed

Cylinder Vanishes When Toggling Lightmaps

Global Illumination

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Sep 06, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached- open the scene- open the Lightmapping tab- toogle Use Lightmaps and notice the c... Read more

0
votes
Fixed

Joystick (Xbox360) input does not work on OSX 64bit build

Input

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Sep 06, 2013

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Version/s: 4.2.0f4

-e: the xbox360 controller doesn't work with a osx 64bit build at all while it does for the 32bit build -repro:--open project attach... Read more

0
votes
Fixed

Error when undoing blendtree creation

Animation

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Sep 05, 2013

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Version/s: 4.3.0b1

Repro steps:1. Create a blendtree with motions2. Keep selecting undo 5-10 times3. Observe the error in the console: "Dereferencing N... Read more

0
votes
Fixed

The standalone window is being re-created and centered in the screen whe...

Graphics - General

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Sep 05, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached- build the scene for standalone- press the buttons and notice that the window is ... Read more

0
votes
Fixed

Gyroscope attitude rotation is incorrect

iOS

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Sep 05, 2013

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Version/s: 4.3.0b1

To reproduce:1. Run xcode project test 4.12. Select Attitude rotation3. Move device around - notice that positions are correct4. Run... Read more

0
votes
Fixed

undo twice the applied settings in the sprite editor, and you get derefe...

2D

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Sep 05, 2013

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Version/s: 4.3.0b1

1. Have sprite and set it to manual and open sprite editor2. apply automatic slicing3. undo twice by crtl+Z Result: Dereferencing NU... Read more

0
votes
Fixed

undo import setting and the sprite won't be properly updated properly

Editor - Other

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Sep 05, 2013

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Version/s: 4.3.0b1

1. Import texture into unity2. convert to single sprite and apply3. crtl+Z Result: the texture is a texture in import settings but a... Read more

0
votes
Fixed

m_InstanceID == 0 when adding assets

Assets Management

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Sep 05, 2013

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Version/s: 4.3.0b1

1) What happenedm_InstanceID == 0 when adding assets Not reproduced on 4.2.0f4 and 4.2.1f2 and 4.2.1f3Reproduced on 4.2.1f4 and 4.3.... Read more

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