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Models with more than 65535 vertices and with blend shapes crash the imp...
To reproduce:1. Open the attached project2. Click on the .fbx file in the Project panel3. Change some settings and click apply4. Imp... Read more
Event.shift is not implemented for BlackBerry
When attempting to use Event.shift from the event API: http://docs.unity3d.com/Documentation/ScriptReference/Event.html It does not ... Read more
Application freezes on the Kindle Fire (first generation)
AngryBots works incorrectly on the Kindle Fire when the multithreaded rendering is enabled. When the mt rendering is enabled, the bl... Read more
Shaders: FACE/VFACE semantic is not supported
Support for VFACE HLSL semantic is very inconsistent. Cg has some codegen issue (for d3d9 and only accepts FACE semantic), OpenGL ac... Read more
Joints 2D don't have any gizmos in scene view unlike 3D ones
To reproduce:1. Add any joint2. Notice that were are no gizmos in scene view Read more
Hinge joint 2D doesn't work
To reproduce:1. Open attached project2. Run scene 63. Hinge joint 2D doesn't work, connected rigidbody just falls Read more
Double clicking a C# script will open MonoDevelop instead of Visual Studio
Repro steps:1. Set Visual Studio as your external code editor in Preferences and double click on a C# script.2. A popup box saying "... Read more
Missing assembly reference when creating text templates in MonoDevelop
1) What happenedMissing assembly reference when creating text templates in MonoDevelop 2) How can we reproduce it using the example ... Read more
All about bugs
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