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Unable to close the window inside the editor if the script is deleted
Steps to reproduce : - import the project attached- go to Window > Inspiring Picture- after the window opened delete the script i... Read more
OpenWindow doesn't work if a layout has not been changed
1. Open the attached project2. Try opening a window by Window -> TestWindow3. Notice that the window was not opened4. Change the ... Read more
GUI functions cause crash on 64 bit standalone build
To reproduce:1. Open attached project2. Build&run a 64 bit Windows standalone that includes "scene"3. When you run it - instant ... Read more
OnCollisionEnter for the projectile fired at the capsules will report th...
Steps to reproduce : - import the project attached- open the scene- add the prefab in the scene- press play- use left click to shoot... Read more
EditorWindow scripts can be attached to any game object
From "Editor" folder EditorWindow scripts can be attached as components to any game object. Attached components can't be removed fro... Read more
[iOS] WWW.LoadFromCacheOrDownload doesn't load asset bundles, but WWW co...
To reproduce:1. Open the attached project.2. Build and run on iOS.3. The three asset bundles from client's server will return NULL, ... Read more
The scene view camera moves slightly while holding down right mouse button
1. Open the attached project.2. Open the scene.3. Select the two game objects called 'Select me'.4. Focus the scene view and press F... Read more
[Textures][Cursors] Due to a wrong texture setting custom cursor isn't d...
Cursor had a wrong texture type (which was not marked as "readable"). Maybe we should log a more direct warning when that happens. t... Read more
After deleting an EditorWindow script that had an open window, the windo...
1. Open the attached project2. Choose any layout (the current layout needs to be changed)3. Open the window (Window->TestWindow).... Read more
RenderTexture get's skewed without camera.ResetAspect() call
To reproduce:1. Open attached project2. enter play mode3. Change game view sizeExpected result: RenderedTexture also changes it's si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor