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0
votes
Fixed

UnityEvent documentation has inconsistencies between c# and javascript

Docs - Infrastructure

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Jan 03, 2014

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Version/s: 4.5.0a4

The scripting reference at Editor/Data/Documentation/Documentation/ScriptReference/UnityEvent%603.html says you should derive your c... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open new project2. Create a prefab3. Change anything4. Try using undo (Ctrl + z; Command + z; Edit > Undo)5. The ... Read more

0
votes
Fixed

[Emulation] UnityEditor should use the rendering settings of the platfor...

Graphics - General

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Jan 02, 2014

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Version/s: 4.3.3b1

UnityEditor should use the rendering settings of the platform it is used in. The rendering path currently used by the editor should ... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

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Jan 02, 2014

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Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce:1) Open the attached project & scene2) Press play. The script i... Read more

0
votes
Fixed

Rigidbody2D inertia scales with collider's area

Physics2D

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Jan 02, 2014

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Version/s:

To reproduce:1. Create gameobject with rigidbody2d and 2d collider2. Print out it's inertia3. Change collider's size4. Notice that i... Read more

0
votes
Fixed

Shadow culling with orthographic camera is wrong with

Shadows/Lights

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Jan 02, 2014

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Version/s: 4.5.0a4

Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera nea... Read more

0
votes
Fixed

-source 1.6 -target 1.6 options must be used when compiling Java plugins...

Docs - Manual

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Jan 02, 2014

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Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more

0
votes
Fixed

Crash when calling Application.LoadLevel

Animation

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Jan 01, 2014

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- open the scene "Main Menu"- disable the "Network" game object in the Hierarchy- ... Read more

3
votes
Fixed

Application with OnAudioFilterRead implementation always crashes when it...

Android

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Jan 01, 2014

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Version/s: 4.3.2f1

If there is a script with any implementation of the callback function "OnAudioFilterRead", the application will crash after it is re... Read more

33
votes
Fixed

Anti aliasing does not work on Android devices

Android

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Jan 01, 2014

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Version/s: 4.3.2f1

Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more

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