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Applying body mask in the Animation Import tab doesn't work
Applying avatar mask in the Animation Import tab has issues: 1) Applying an avatar mask to an animation doesn't work when done for t... Read more
transform.position assign attempt for 'X' is not valid. Even after leavi...
To reproduce:1. Open attached project. SliderHinge scene2. Enter play mode3. Observe the consoleExpected result: everything works so... Read more
OffMeshLink generation doesn't generate OffMeshLinks when HeightMesh is ...
- Set JumpDistance to appropriate value, greater than distance between platforms.- Try to bake NavMesh with enabled/disabled HeightM... Read more
-in the uGUI2 example scroll view, the items outside the scroll rect ar...
to reproduce:1. Open uGUI Example project2. Open Scroll View scene3. Observe the CanvasExpected result: Scroll View entries are not ... Read more
"Set up defaults for 2D" doesn't work when creating a new project
To reproduce:1. Have an open project in Unity2. Click: File -> New Project3. In the dialog, select "Set up defaults for 2D"4. See... Read more
Reverting an UI object back to prefab they are no longer children of Canvas
To reproduce:1. Open attached "revertprefab" project2. Open test scene3. Move one of the children of Button under the other, this wi... Read more
Rich text documentation appears with tags escaped out.
To reproduce:1. Open file://localhost/Applications/Unity/Unity.app/Contents/Documentation/html/en/ScriptReference/GUIStyle-richText.... Read more
Changing font size in Import settings causes text to be rendered as a wh...
To reproduce:1. Open the attached project (There is text attached to canvas using font from the assets folder)2. Click on the font f... Read more
Scene view has to be focused so that Frame Selected would work
To reproduce:1. Create a new project2. Create a game object3. Select it in the hierarchy4. Go to Edit->Frame Selected5. Notice th... Read more
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