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[Editor, Graphics] The particle system doesn't supply the actual particl...
To reproduce:1. Open attached project2. Open scene3. Select particlesystem in the hierarchyExpected result:The particle size should ... Read more
Split sprites always look like the first slice of the sprite.
To reproduce:1. Open attached project2. open up spriteEditorError scene3. Inspect the spritesExpected result: All the sprites look d... Read more
Sprite packer only packs the first slice of a sprite correctly
To reproduce:1. Open attached project2. Select sprite "numbers"3. Make sure it is sliced in 4.6.0b24. Add a packing tag and pack the... Read more
Regenerating mesh does not work on some devices
Workaround provided by the user: Create a new mesh instead of regenerating old one. Reproduced on:Samsung Galaxy S III (GT-I9300) wi... Read more
[Win Store Apps] issue with two audio output channels on PC
Switching between two audio output sources (speakers plugged in back panel and headphones plugged in front panel) causes a problem, ... Read more
When loading an asset bundle that contains a SpriteRenderer, the sorting...
To reproduce:1. Open attach project2. Open Test scene3. Enter play modeExpected result: The prefab is instantiated and looks same wa... Read more
Crash when trying to disable UIrenderer
To reproduce:1. Create any uGUI object (Text for example) in any project2. Create a script which contains this line in Start():GetCo... Read more
Game view preview of uGUI doesn't update after resize
To reproduce:1. Open attached project2. Open scene "Example - Layout"3. Make sure you are using the default layout4. Switch to the g... Read more
uGUI does not refresh when setting one of the predefined resolutions
To reproduce:1. Take any project that uses uGUI2. Undock the game window3. Change the resolution using the predefined resolutions pu... Read more
Rect Transform Pivot also needs to always have prefab override status
Changing the Pivot value on a RectTransform in a Prefab updates the Pivot value in all instances of that Prefab. Rune says that shou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions