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Sliced sprite not working with borders correctly
To reproduce:1. Open attached project2. Open scene "UISlicedSprite"3. Notice the image in the scene - it's not stretching like it sh... Read more
WWW throws "Failed downloading" with webplayer 4.3.5
To reproduce:1. Open attached project2. Open scene "testScene"3. Build & run for webplayer (after including the current scene)4.... Read more
DX11 standalone on dual screen always runs on the same screen
To reproduce:You must be using a dual screen setup1. Create a new project2. Enable dx113. Build & run windows standalone4. In th... Read more
FullScreenMovieScalingMode.AspectFill does not work as expected on Android
FullScreenMovieScalingMode.AspectFill does not fill the screen and leaves black borders on portrait mode. Works as expected on iOS. Read more
Upgrading project to 4.5b4 makes rigged models invisible on some android...
Upgrading project from Unity 4.3.4 to 4.5b4 causes rigged models to disappear on some android devices. Reproduced on Kindle Fire bla... Read more
Juicecubes game won't load on IE10/11
-e: game stops loading after exceptions have been thrown (see log) -repro: Win7/8 & IE10/11-works: Win7/8 & FF/Chrome/Safari... Read more
fake auto-update channel shows in channel menu
-e: to force-update the plugin itself an extra channel is made which is not supposed to show in the channel menu but it does -repro:... Read more
NaCl support removed in 4.5, needs to go from docs too
-e: NaCl/Native Client will no longer be supported as of 4.5 and thus needs to be removed from the docs (I guess) -repro (what I fou... Read more
Empty project crashes when built with gle3
1. Create a new project or open the attached one2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0"3.... Read more
When using Scoreloop API in current release, it crashes on
1) What happenedWhen using Scoreloop API in current release, it crashes on device after 20 seconds. 2) How can we reproduce it using... Read more
All about bugs
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Latest issues
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