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"The managed function `UnityEngine.SystemInfo.get_processorType()' is no...
How to reproduce: 1. Open the attached "IN-95922" project 2. Open the "SampleScene" 3. Open the Build Profiles window, ensure the... Read more
Crash on memset_repstos when pressing a UI button while in Play Mode
Reproduction steps: 1. Open the attached “repro_IN-95750“ project 2. Open the “Assets/Scenes/GameScene.unity“ Scene 3. Enter the ... Read more
Crash on Object::SetCachedScriptingObject when performing multiple Domai...
How to reproduce: 1. Open the attached “IN-96242_MicroVerse.zip” project 2. Open the “SampleScene” 3. Open the “Domain Reloader” ... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce: 1. Open the “IN-99086_repro_project.zip” project 2. Go to “Sam/Test crash” through the Main Menu 3. Observe t... Read more
UnsafeBitArray.Find() method returns the wrong index and goes beyond the...
How to reproduce: 1. Open the “BitsTest.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Expe... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps: 1. Open the attached project ("ReproProject_96077") 2. Open scene "Scenes/SampleScene" 3. Enter and Exit Play... Read more
"Found 256 leak(s) from callstack" is present when using the NativeQueue...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open Build P... Read more
Prespawned ghosts fail to sync on Android due to serialization errors wh...
Reproduction steps: 1. Open the attached “prespawn_project” project 2. In the Burst AOT Settings (Edit > Project Settings… > Burst... Read more
ArgumentException is thrown when comparing FixedString64Bytes with a Str...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/test.unity“ Scene 3. Enter the Play Mode 4. Obse... Read more
UnsafeBitArray.Find method returns incorrect values
Reproduction steps: 1. Open the attached “IN-105096_Repro.zip“ project 2. Open the “Assets/ReproScene.unity“ Scene 3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
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