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0
votes
Fixed

Removing child with WheelCollider from parent with Rigidbody leads to cr...

Physics

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Apr 22, 2014

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Version/s: 5.0.0a6

Steps:1. Create cube, add rigidbody2. Create empty child for the cube, add Wheelcollider to this child.3. Move child object from par... Read more

0
votes
Fixed

Pressing ctrl does not enforce snapping

2D

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Apr 22, 2014

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Version/s: 4.5.0f1

To reproduce:1. Open the attached project2. Drag a sprite to the scene view3. Try dragging it around4. Click ctrl while dragging5. N... Read more

0
votes
Fixed

White line appears/disappears when pressing the "Auto Highlight" button.

Themes

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Apr 22, 2014

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Version/s: 4.5.0f1

Small white line appears and disappears when pressing the "Auto Highlight" button. Please see attached video. To reproduce:- Open an... Read more

0
votes
Fixed

Automatic slicing of a sprite slices in a bad pattern

2D

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Apr 22, 2014

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Version/s: 4.5.0f1

To reproduce:1. Import "littlewarrior.psd"2. Change it to sprite and set it to multiple3. Open the sprite editor4. Slice it automati... Read more

0
votes
Fixed

HingeJoint2D.referenceAngle is updated on every component value change

Physics2D

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Apr 22, 2014

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Version/s: 4.5.0f1

It should either be controlled through relative rotation of connected rigid body or be exposed and not changed during other value ch... Read more

0
votes
Fixed

No shadows using a custom shader on OpenGL

Shaders

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Apr 22, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached using D3D9- switch the build platform to standalone and notice that the object ha... Read more

0
votes
Fixed

[WP8] Collision2D.relativeVelocity is always 0,0

WP8

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Apr 21, 2014

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Version/s: 4.3.4f1

To reproduce:1. Import repro package2. Open scene repro. It has two ships and plays a sound when the Collision2D.relativeVelocity.ma... Read more

0
votes
Fixed

Sprite Packer documentation does not explain that sprites are split to d...

Docs - Manual

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Apr 20, 2014

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Version/s: 4.6.0b8

The user suggests to make documentation more explicit on packing sprites. It should explain that based on their packing tag, all spr... Read more

0
votes
Fixed

Cannot call set_Enabled from UnityEvent in the inspector

UI

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Apr 19, 2014

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Version/s: 4.6.0b8

To reproduce:1. Create a uGUI button2. Create a new On Click event3. Set the camera as the object4. Select the functions > Behavi... Read more

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