Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a6
Issue ID
601749
Regression
No
It's possible to have a controller without a default state in it
It's possible to have a controller without a default state in it
1. Create an animator controller and add a state machine to it
2. Add a couple of states inside the machine
3. There isn't any default state - which usually is prevented by assigning automatically a state to be the default one (for example after the default state is deleted, the next state is marked golden = default)
4. As soon as a state to the base layer is added, it's marked as default
5. Expected: first added state is marked as default - even if it's added inside a state machine
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment