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Player crashes or freezes when using DirectX12
How to reproduce: 1. Open the “IN-82460_repro“ project 2. Build the project (File → Build) 3. Copy the “UWB“ folder in the projec... Read more
Feature sets can install old version of packages even though not a depen...
*Steps to reproduce:* # Open a new Unity Project # Open Package Manager via Window > Package Manager # Navigate to the Unity R... Read more
ArgumentException error when using EntityCommandBuffer in Play mode
Reproduction steps: 1. Open the attached project "Repro" 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. Enter the Play mode a... Read more
[Android] Tasks get stuck in the "WaitingToRun" state when using IL2CPP ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
[TextMeshPro][Android] Multiple UI elements are not rendered and "NullRe...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
[Quest] SubsystemManager.GetSubsystemDescriptors() returns XR Display wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
QuickStart buttons for Unity Registry feature sets links to outdated doc...
*Steps to reproduce:* # Open a Unity project # Open the Package Manager via Window > Package Manager # Open the Unity Registry... Read more
Disable color tinting setting not overriding image color in HDRP
*Steps to reproduce:* # Open attached project DisableColorTint.zip. # Open Assets > CanvasGraph shadergraph. # Click on Graph ... Read more
Crash on DynamicHeapAllocator::Allocate when exiting the Play Mode in a ...
Reproduction steps: 1. Open 2. Enter the Play Mode 3. Press “Host Game” and follow the gameplay steps provided in the attached vi... Read more
Editor is stuck reloading domain when script is edited using latest Burst
How to reproduce: 1. Open the attached project "Audio Hang Bug.zip" 2. Change 1 to 2 at line 5 in the “Assets/Modifiable.cs” Scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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