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[Addressables] Editor performance drops significantly when rendering Add...
How to reproduce:1. Open the “IN-122145_AddressablesPerformanceBug“ project2. Open Window > Asset Management > Addressables &g... Read more
[Addressables] Performance issue when moving Addressable Assets from one...
How to reproduce:1. Open the “IN-122139_AddressablesPerformanceBug“ project2. Open Window > Asset Management > Addressables &g... Read more
"GetDownloadSizeAsync()" is frame rate and location-count-dependent
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject4. Make sure you are ... Read more
Bundle name is non-deterministic when using "Pack Together By Label"
Reproduction steps:1. Open the attached “IN-125231.zip” project2. Open the Addressables Groups window (Window > Asset Management ... Read more
Catalog lookup does not fallback to local on timeout
Steps to reproduce: A forum user reported that if fetching the hash for a catalog times out it does not fallback to the local or cac... Read more
An "Unable to find registered file for bundle" error is thrown when buil...
How to reproduce:1. Open the attached “IN-126334” project2. Select the “Addressables Groups“ tab3. Select “Packed Assets”4. In the I... Read more
Decals render pink when building Addressables outside the project
Reproduction steps:1. Open the attached “addressables-builder-sample” project2. Run the Addressables build (Build > Build All Pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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