Search Issue Tracker
Fixed in 2.9.1
Votes
0
Found in
2.7.4
Issue ID
UUM-131115
Regression
No
Bundle name is non-deterministic when using "Pack Together By Label"
Reproduction steps:
1. Open the attached “IN-125231.zip” project
2. Open the Addressables Groups window (Window > Asset Management > Addressables > Groups)
3. From the Project Window find “GreyBlue_Mat” and drag it to the “UIRes” group
4. Click on the Labels dropdown next to it and enable “Minimap” and “UI”
5. Click Build > New Build > Default Build Script
6. Close and re-open the Editor
7. Repeat 5th step
8. Open the Addressables Report window (Window > Asset Management > Addressables > Addressables Report)
9. Compare the Bundle Names for both builds in the Explore tab
Expected result: Both builds reports only show “uires_assets_minimapui_xxx”
Actual result: First build report shows “uires_assets_minimapui_xxx” and “uires_assets_uiminimap_xxx” while the second shows only “uires_assets_minimapui_xxx”
Reproducible with: 2.2.2, 2.7.4 (6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2)
Couldn’t test with: 1.28.0 (2022.3.69f1) - errors on open, Editor crashed on the 3rd step
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Resolution Note (fix version 2.9.1):
Fixed an issue where labels could be unsorted on Addressable Assets, leading to inconsistent behavior when building using the Pack Together by Label feature.
Resolution Note:
Fixed an issue where labels could be unsorted on Addressable Assets, leading to inconsistent behavior when building using the Pack Together by Label feature.