Search Issue Tracker
The particle system prewarm flag is ignored when calling the Start funct...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Press the “... Read more
"Loading Entity Scene failed because the entity header file couldn't be ...
How to reproduce:1. Open the attached project "ECSWeb.zip"2. Build And Run the project for WebGL3. Open the Web Console in the brows... Read more
[HDRP] The Scene view flickers when moving around if there are visible H...
Reproduction steps:1. Open the “IN-75458.zip” project2. Open the "HairSample_HDRP" scene (in "Samples/Demo Team Hair System/0.13.0-e... Read more
The gradient ShaderGraph is inverted when using the Perceptual blend mode
Reproductions steps:1. Open the “PerceptualBlendBug.zip” project2. Open the “SampleScene”3. Observe the Game View Expected result: T... Read more
Particle System allocates large amounts of memory when it is very far aw...
Reproduction steps:1. Open the “IN-74608.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe memory allocated for the ... Read more
[Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is get...
Steps to reproduce: 1. Create a VisionOS (or iOS/tvOS) profile. 2. Under Platform Settings, press Build Player Library (it will take... Read more
EnsureRunningOnMainThread error in TessellationJob.ApplyInset
When tessellating the UI geometry, it is possible to get an error because a null check is performed on the job thread.{noformat}Inva... Read more
MultiColumnListView causes a memory leak when repeatedly shown and hidden
Reproduction steps:1. Open the attached "MCListViewTest" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4... Read more
[URP][RG] Fullscreen blit is not working when Render Graph is enabled
How to reproduce:Open the attached project "URPDOFIssue-6000.0.zip" Expected results: The Game view window is the same as the Scene ... Read more
NavMeshAgent gets stuck when going over a vertex of a higher-cost area
How to reproduce:1. Open the “IN-75460_repro“ project2. Open the “Store1“ scene3. Enter Play Mode4. Observe the “capsule1“ and “caps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved