Search Issue Tracker
Sprite Editor reverts the "Outline Detail" parameter to 0 when a copied ...
Reproduction steps:1. Open the attached "repro_IN-77229" project2. In the "Assets" folder, select the "Circle.png" and press the "Op... Read more
[URP] When Native RenderPass is enabled and URP's Deferred Rendering is ...
When Native RenderPass is enabled and URP's Deferred Rendering is used, objects with Render Mode set to Grass in the Terrain's Paint... Read more
[URP] When Native RenderPass is enabled and URP's Deferred Rendering is ...
When Native RenderPass is enabled and URP's Deferred Rendering is used, objects with Render Mode set to Grass in the Terrain's Paint... Read more
The parent GameObject in the Articulation Body tree does not abide by th...
How to reproduce:1. Open the “DeepColliders“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game view Expected... Read more
Failure to skip analysis of code generated by MonoScriptInfoGenerator wh...
How to reproduce:1. Open the “AnalyzerUnityTest“ project2. Open the “SampleScene“3. Enter the Play Mode4. Exit the Play Mode5. Navig... Read more
[APV] The bricks do not fill the whole Adaptive Probe Volume when the li...
How to reproduce:1. Open the “URP 6“ project2. Open the “myscene“3. Navigate to “Windows/Analysis/Rendering Debugger/Probe Volumes“4... Read more
The Prefab reference in the runtime data gets set to None when a propert...
How to reproduce:1. Open the “BugPrefabLiveConversion“ project2. Open the “SampleScene“3. In the Hierarchy window, enable the checkb... Read more
The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more
Additional line breaks are added to asset files when merging with UnityY...
How to reproduce:1. Open the attached “IN-76957” folder2. Open “test.orig” in any text editor3. Observe that the contents of line 23... Read more
Character Joints transforms get distorted when a ragdoll is created usin...
Reproduction steps:1. Open the attached “TurnBased_Strategy.zip” project2. Double click on the “UnitRagdoll” GameObject in the Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code