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0
votes
Fixed

[HomeScreen] Video player doesn't go to fullscreen mode when the icon is...

Editor - Other

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Feb 27, 2015

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Version/s: 5.1.0a1

To reproduce:1. Open up the homescreen's 'Get Started' tab2. Play the video and click on the 'fullscreen' icon, which is located in ... Read more

0
votes
Fixed

Using GetCurrentMethod causes exceptions on WebGL

WebGL

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. Build&Run on WebGL3. Press button4. It invokes GetCurrentMethod an... Read more

6
votes
Fixed

[Raycast] When terrain is changed but not saved, RaycastHit.point return...

Terrain

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Feb 27, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open 'TerrainRaycastBug' project2. Open 'TerrainRaycastBug' scene3. Switch to scene view4. The red... Read more

0
votes
Fixed
0
votes
Fixed

Unlocking the animation window creates selection hangup

Animation Window

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Feb 26, 2015

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Version/s: 5.1.0a1

Unlocking the animation window creates selection hangup Repro: 1) select a new empty animation2) lock the window3) select an object ... Read more

0
votes
Fixed

[WP8.1] Deployment fails in 5.1.0a1 due to missing assembly "BridgeInter...

WP8.1

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Feb 26, 2015

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Version/s: 5.1.0a1

Deploying a wp8.1 app fails with: Exception: Failed to build Visual Studio project. Output: AssemblyConverter done.NewUnityProject29... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

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Feb 26, 2015

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Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more

0
votes
Fixed

Scaling object by negative value inverts normal map.

Graphics - General

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Feb 26, 2015

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Version/s: 5.0.0f3

1. Open scene "FlipTestScene".2. In scene there are two boxes:- MatTestCube_prefab OK- MatTestCube_prefab Scale -13. Notice that "Ma... Read more

0
votes
Fixed
0
votes
Fixed

IL2CPP does not support Thread.Abort

IL2CPP

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Feb 26, 2015

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Version/s: 4.6.3f1

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