Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.1.0a1
Issue ID
675749
Regression
No
Unlocking the animation window creates selection hangup
Unlocking the animation window creates selection hangup
Repro:
1) select a new empty animation
2) lock the window
3) select an object in the game
4) unlock the window
The AW hierarchy says the selected object is (Missing)
expected: keep the previous selection - even though the AW is now unlocked, or switch to the currently selected object right when the window is unlocked.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files
Add comment