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LineRenderer.BakeMesh generates a box-shaped MeshCollider when the camer...
How to reproduce:1. Open the attached “IN-94755_LineRendererTest“ project2. Open the “SampleScene“ and enter Play Mode3. Select both... Read more
[Android] GameObject are not rendered at all or rendered black when in t...
How to reproduce:1. Open the “unity-urp-bug.zip“ project2. Build and Run for Android3. Observe the “Sphere“ GameObjects in the appli... Read more
“State comes from an incompatible keyword space“ error is thrown when op...
How to reproduce:1. Open the “IN-93705_repro“ project2. Observe the Console Expected result: "State comes from an incompatible keywo... Read more
"Shader error redefinition of 'Varyings'" error appears when selecting t...
Reproduction steps:1. Open the attached “IN-96041_Repro.zip“ project2. Select the “Assets/MyTestShader.shader“ Shader in the Project... Read more
[iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
Reproduction steps:1. Open the attached “cju” project2. In the iOS Player Settings (Edit > Project Settings… > Player), delete... Read more
Cursor skips input fields when tabbing between two sets of input fields
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
[APV] APV Sky occlusion doesn't consider the terrain
Steps to reproduce: Open attached repro project Load the "SampleScene" scene Rebake probes (Generate Lighting) Observe the game view... Read more
Shader Graph Asset icon is not shown on creation unless you confirm the ...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more
CS0234: Missing 'ptSubject' namespace error when adding Nerdbank.Message...
Reproduction steps:1. Open the attached "repro_IN-94432" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Observe the Co... Read more
"Tab" key doesn't exit the renaming in the Hierarchy window
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> Create Empty3. During the GameObject renaming, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject