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Crash when playing an animation that ends with an animation event when a...
Steps to reproduce : - import the project attached- open the scene- press play and after the first explosion Unity will crash Read more
Crash while having an editor script game object selected and entering pl...
Steps to reproduce : - import the project attached- open the scene "Game"- in the Hierarchy select the game object called A*- press ... Read more
[OSX] ReadPixels on RenderTexture with AA doest work
Steps to reproduce : - import the project attached on OSX- open the scene and press play- press "Take screenshot" and notice that th... Read more
Deceit in the documentation on StaticOcclusionCulling.Compute
StaticOcclusionCulling.Compute method is asynchronous, but the documentation says the opposite: http://docs.unity3d.com/Documentatio... Read more
Internal compiler error reported instead of Syntax error
Steps to reproduce---------------------1. Create a script that includes two variable declarations, the first one should include brac... Read more
Lag causes Game Object not to reach MatchPosition
To reproduce:1) Open the attached project2) Load 'tutorial-done' scene3) Run project and press 'space' button, you will notice that ... Read more
Undo restores deleted Sub-State Machine which corrupts Character Animati...
Steps to reproduce:1. Create a project which has new CharacterAnimation.controller2. Open Animator window to edit CharacterAnimation... Read more
PlayerPrefs gets corrupted after the application is killed / force stopp...
Reproduced on:Google Nexus 5 with Android 4.4 Reproduced with:Unity Version 4.3.1f1 (cebd4d9b5122)Unity Version 4.3.0f4 (e01000627d6... Read more
Objects don't collide correctly when affected by object with Contionuous...
1. Run attached project and scene2. Observe that the sphere on the left in the scene has CDC and the sphere on the right CDD3. Play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor