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0
votes
Fixed

Missing information about new Unity Remove in iOS Manual

Docs - Manual

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Jan 31, 2014

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Version/s: 4.5.0b1

Unity Manual -> Platform Specific -> iOS -> Getting Started with iOS Development -> Unity Remove. Read more

0
votes
Fixed

Move Up/Down options for Rect Transform component should be always disabled

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

RectTransform is supposed to always be on top of everything else in the Inspector and having those options doesn't make sense becaus... Read more

0
votes
Fixed

Can't define custom packingpolicy

2D

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Jan 31, 2014

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Version/s: 4.5.0b1

Read more

0
votes
Fixed

The properties of source file is not visible in MD

CodeEditors

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Jan 31, 2014

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Version/s: 4.5.0b1

The properties of source file is not visible in MD 2) How can we reproduce it using the example you attached 1 Create new project a... Read more

0
votes
Fixed

Standalone and webplayer is broken in DX11

Graphics - General

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Jan 31, 2014

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Version/s: 4.5.0b1

Standalone and web player is broken - please see attached screen shot for details. DXDiag of the system is attached. To reproduce: ... Read more

0
votes
Fixed

Assigning regular MonoBehaviour to Script field of Graphic Event System ...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Also, setting the Script field to None makes the entire component disappear Read more

0
votes
Fixed

Graphic Event System Submit Keys Size should be limited to a sensible ma...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Setting it to something really big like 10000 hangs Unity. Read more

0
votes
Fixed

Lots of exceptions are thrown when resizing Canvas with Render Mode set ...

UI

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Jan 31, 2014

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Version/s: 4.6.0b1

Console gets spammed with: The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property i... Read more

0
votes
Fixed

Unity crashes when an animation is triggered

Animation

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Jan 31, 2014

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Version/s: 4.3.3f1

Steps to reproduce : - import the project attached - open the scene_01 - press play - move a character next to another so it will b... Read more

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