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Script updater still updates when you click the "X"
To reproduce: 1. Open attached project. It contains a script that can be upgraded. 2. Open up the upgrade menu and close it via "X" ... Read more
Using the OnClick list for functions which have object as a parameter se...
Steps to reproduce : - import the project attached - open the "test" scene - select the Button in the Hierarchy and notice under th... Read more
Freeze when calling Profiler.EndSample() while profiler is open
Steps to repro: 1. Open the attached project and the scene 2. Open the profiler 3. Press play 4. Observe the freeze Read more
The documentation for WWW.LoadFromCacheOrDownload has some problems
In the WWW.LoadFromCacheOrDownload documentation http://docs.unity3d.com/ScriptReference/WWW.LoadFromCacheOrDownload.html there are ... Read more
The documentation for the WWW constructor is cut off
The WWW class constructor documentation http://docs.unity3d.com/ScriptReference/WWW-ctor.html has a missing function prototype. The ... Read more
WP8 player fails to build if project has const float in coroutine
The following lines will cause build to fail: IEnumerator Test() { const float testFloat = 1f; yield break; } Read more
Inaccurate link in scripting API to information about Rigidbody sleeping
In the scripting API page of the Rigidbody.Sleep http://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html there is a link to "Ph... Read more
InputField.InputType.Password does not work correctly when the input fie...
To reproduce the bug: 1. Create an input field 2. Set Input Type: Password 3. Play and type something 4. Once you deselect the in... Read more
Crash on CreateEnlightenGeometryJob::Prepare
Steps to reproduce: 1. Open the attached project and the scene 2. Set lightmap GI workflow to 'Iterative' 3. Select the main model a... Read more
Canvas is rendered behind the sprite and will not be visible if the sort...
Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and notice the text is not rendered -... Read more
All about bugs
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Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion