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Referenced assets are unloaded by Resources.UnloadUnusedAssets() when us...
How to reproduce: # Open the attached project "IN-30658.zip" # Build And Run the project Expected results: "After unloading, ... Read more
[StandardAssets] Framerate counter is missing its font
To reproduce: 1. Import the Utility standard asset 2. Select the Framerate counter 3. Notice the font is not set Read more
CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...
Steps to reproduce (watch gif): 1. Open attached project 2. Open "PlatformEffector2D" scene 3. Press play 4. Move big rectangle with... Read more
[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more
The Profiler Timeline scrollbar doesn't allow to see a frame fully when ...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the “Assets/SampleScene” scene 3. In the Build Settings, tur... Read more
[APV] Scene colliders disabled if baking is cancelled or crashes
1) Open the attached project Outdoor scene 2) Notice there is a red vignette (local box volume) 3) Bake lighting 4) Notice ... Read more
Rect Transform values are set to NaN when scaling UI element with center...
How to reproduce: 1. Create and open a new project 2. Create a Button, right click in the Hierarchy and go to UI > Button - TextMe... Read more
[Standard Assets] Image Effects work different after taking a screenshot
Reproduction steps: 1. Open the attached project "screenshot.zip"; 2. In the main menu, click Tool -> Screenshot; 3. Make sure, you ... Read more
Assets first placed in StreamingAssets and then moved to Resources need...
How to reproduce: 1. Open the project 2. Open TextAssetBug scene 3. Drag file from StreamingAssets to Resources 4 Try to move dragge... Read more
StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...
To reproduce: 1. Open attached project 2. Open the scene "MainScene" int the "_Scenes" folder 3. Press "Play" 4. Click anywhere Not... Read more
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