Search Issue Tracker
Character controller's step offset causes the character not to fit into ...
To reproduce:1. Open attached project2. Open scene repro - it contains a first person character controller with the step offset set ... Read more
Custom GUIStyles in a skin don't update correctly
Custom GUIStyles in a skin don't update correctly. This makes it very time-consuming to tweak custom styles Read more
Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8
Steps to reproduce:1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct an... Read more
Normal doesn't change when CircleCollider2D rolls down the edges of a Po...
To reproduce:1. Open attached project2. Play polygon_collider_example scene3. Normal doesn't change when the edge changes Read more
TextMesh mesh is wrong when MeshFilter present on same GameObject
TextMesh mesh is wrong when MeshFilter present on same GameObject. This is expected behavior. MeshFilter and TextMesh are both compo... Read more
Unity opens script with OS default editor not MonoDevelop
To reproduce:1. Install 4.3f4 Unity version on 4.2.2f4 (to the same folder)2. Set the default OS script editor to SublimeText3. Crea... Read more
Physics.SphereCastAll fails to intersect with the corners of certain obj...
To reproduce:1. Open the attached project2. Open scene PlaneTest. It contains a Scale(10,1,10) plane and a SphereCastAll is being ca... Read more
The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a...
The built-in EncodeFloatRGBA() and DecodeFloatRGBA() functions contain a typo that leads to reduced precision. The problem involves ... Read more
References to the latest MonoDevelop app are broken after upgrading to 4.3
To reproduce:1. Have the previous version of Unity installed in "Unity" version2. Install the latest Unity version on your Mac (with... Read more
References to a script is broken when moving it from another GameObject
To reproduce:1. Open the attached project2. Open the 'Test' scene3. Click on the first cube in the hierarchy view4. Try dragging the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal