Search Issue Tracker
[Substance] GetProceduralFloat and GetProceduralColor returns 0 values
Steps to reproduce:1) open project '_SubstancesTest.zip'2) play scene 'sc00' Expected: All 3 spheres have their saturation changed o... Read more
[AdvancedParameters] "Default - Medium" parameter name is misleading whe...
Steps to reproduce: 1. Open attached project "GIParameters.zip"2. Open scene "repro"3. Open lighting window4. In hierarchy, select "... Read more
Some hotkeys are ignored in object picker dialog search field
How to reproduce:1. Open provided example project2. Open Assets/Scene.unity3. Select "New Sprite" in hierarchy window4. Open the "Se... Read more
[UWP][WSA][WP81] Deleting text from input field throws ArgumentOutOfRang...
Happens on UWP, WSA, WP 8.1 platforms, when using touchscreen keyboard. Reproducible on tablets and phones with touch screens. Repro... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more
When Line Spacing isn't set to 1, Unity cannot determine how many line c...
Reproduction steps:1. Open attached project2. Open and play the "TestScene" scene3. Notice that the right Input Field has the same l... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
Slider arrows are still shown even when all projects fit into the projec...
Repro:1. Launch Unity Editor2. Login3. Have less than 4 projects on the disk or in the cloud4. Observe that slider arrows are shown ... Read more
Aligment issue on login
Repro:1. Start Unity Editor 5.4.0b22. Login3. Enter license key3. Observe that "Start Using Unity" button is not centered Issue not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject